- Rip It Card Collector card list: Track the full 1,809-card collection and monitor missing entries.
- Critkin filter: Review the 209 Critkin entries separately from the broader card catalog.
- Rarity filters: Sort common, rare, foil, holographic, secret promo, and super rare cards.
- Binder tracking: Record owned status, variants, sets, and binder positions while collecting.
- Duplicate rule: Keep one copy of each card before selling ordinary duplicates for funds.
Rip It Card Collector Card List Overview
The Rip It Card Collector card list is designed as a collection database rather than a simple name checklist. The game features 1,809 cards, including 209 Critkin, card variants, rare entries, and special promotional cards. A useful list should help you identify what is missing, where a card belongs, and whether an extra copy is safe to sell.
The most practical approach is to divide the catalog into several views. Start with all cards when checking overall completion, then narrow the results by set, rarity, variant, collection status, or binder position. This keeps the database useful during both early pack opening and late-stage completion attempts.
Record every new card before processing a large batch of duplicates. This makes it easier to protect unique entries and identify collection gaps.
All Cards
- 1,809 total entries
- Best for overall progress
- Filter by set, rarity, status, or binder position
Critkin
- 209 tracked entries
- Focused roster view
- Useful for creature-specific progress
Variants
- Alternative card versions
- Track independently from standard cards
- Compare finish and rarity details
Special Cards
- Rare and promotional entries
- Protect premium collection milestones
- Review before selling duplicates
| Collection View | Confirmed Count | Best Use | Recommended Filter |
|---|---|---|---|
| All Cards | 1,809 | Measure total collection progress | Set, rarity, owned status |
| Critkin | 209 | Track the Critkin roster | Critkin, rarity, binder position |
| Card Variants | Not specified | Separate alternate versions | Variant type, set, status |
| Rare Cards | Not specified | Focus on harder-to-find entries | Rarity, set, owned status |
| Promotional Cards | Not specified | Track special collection entries | Promotion type, variant, status |
The official Steam store page is the best starting point for confirmed game information. The Cybernetic Walrus website and Steam Community hub are useful places to monitor official collection-related updates.
How to Filter the Card Database
A large card catalog becomes much easier to use when each filter answers a specific question. Instead of browsing every entry, decide whether you are searching for a missing card, a particular Critkin, a premium finish, or a card assigned to a certain binder position.
Use collection status first when your goal is completion. Use rarity when you are protecting valuable finds or planning a targeted opening session. Use set when you want to finish one group at a time. Variant and binder-position filters are especially helpful when a card appears collected but a separate version remains missing.
Do not treat a visible card name as proof that every version is collected. Standard entries and variants may need separate tracking.
Choose the collection scope
Begin with All Cards, Critkin, Card Variants, Rare Cards, or Promotional Cards. Use All Cards for broad progress and narrower categories for focused searches.
Apply the strongest filter
Select the filter that matches your goal: Set for series progress, Rarity for premium entries, Collection Status for missing cards, or Binder Position for organization checks.
Review the card fields
Check the card name, set, rarity, variant, owned status, and binder position. These fields help distinguish similar entries and prevent duplicate records.
Mark the next action
Label the result as missing, owned, protected, or duplicate. This turns the list into a practical plan for pack opening, selling, or targeted collection work.
| Filter | Question It Answers | Best Collection Stage |
|---|---|---|
| Set | Which group still has gaps? | Early and mid collection |
| Rarity | How difficult or valuable is the entry? | All stages |
| Variant | Do I own every version? | Mid and late collection |
| Collection Status | Which cards are missing? | All stages |
| Binder Position | Where should this card be recorded? | Organization and completion |
For a clean workflow, avoid applying too many filters before understanding the result. A missing-card view filtered by set is often more useful than a heavily restricted search that hides related entries.
Rarity, Variants, and Duplicate Handling
The collection includes several card tiers and finishes, including common cards, rare cards, foil cards, holographic cards, secret promo cards, and super rare cards. Publicly confirmed drop percentages should not be assumed, so rarity is best used as a classification and collection-planning tool rather than a promise of specific pack odds.
The first copy of a card generally supports collection completion. Additional copies can become a source of funds, but premium finishes and high-rarity entries deserve a second review before sale. A duplicate is not automatically disposable if it represents a special variant or an important collection milestone.
Secure one collection copy first. Sell ordinary duplicates before considering rare, foil, holographic, secret promo, or super rare extras.
| Card Type | Collection Priority | Duplicate Approach |
|---|---|---|
| Common | Keep one copy | Sell extra copies when funds are needed |
| Rare | High | Keep one; review extras before selling |
| Foil | Very high | Protect the first copy and verify variants |
| Holographic | Very high | Treat extras as premium duplicates |
| Secret Promo | Exceptional | Avoid selling the first copy |
| Super Rare | Exceptional | Reserve for major reinvestment decisions |
Keep
- First copy of every card
- Unique variants
- Premium finishes
- Promotional milestones
Review
- Duplicate rare cards
- Foil or holographic extras
- Cards with unclear variants
- Entries tied to binder gaps
Sell
- Confirmed ordinary duplicates
- Extras that do not fill a gap
- Low-priority cards needed for cash flow
- Copies after collection status is verified
A balanced card-list routine supports the wider progression loop: open packs, record new cards, sell duplicates, and reinvest the proceeds into equipment or additional collection attempts. Selling too early can remove a card needed for a variant check, while holding every duplicate can slow down future progress.
Binder Tracking and Completion Workflow
Binder tracking gives the card list a practical structure. Instead of only recording whether a card exists, track its set, rarity, variant, owned status, and binder position. This makes it easier to locate missing entries and identify whether a collection gap comes from a card, a finish, or an alternate version.
The card list should also work alongside the game’s equipment progression. When sorting becomes slow, capacity and workstation improvements can make larger opening sessions easier to manage. The listed progression includes upgrades such as Pack Expander, Rip Rig Capacity, Turbo Ripper, Auto Rip Rig, and Binder Bot.
Upgrade the part of the collection loop that causes the most interruptions. Capacity helps larger runs, speed reduces manual ripping time, and organization tools support binder management.
| Progression Problem | Useful Focus | Why It Helps |
|---|---|---|
| Too few packs processed per session | Pack Expander | Supports a larger pack-handling workflow |
| Frequent capacity interruptions | Rip Rig Capacity | Reduces stops during longer runs |
| Manual ripping takes too long | Turbo Ripper | Speeds up the opening stage |
| Repeated opening actions dominate play | Auto Rip Rig | Moves more work toward automation |
| Sorting cards takes too long | Binder Bot | Reduces manual organization effort |
Card List Completion Checklist:
- Track the full 1,809-card catalog
- Review progress across all 209 Critkin entries
- Separate standard cards from variants
- Mark binder position and owned status
- Protect premium cards before selling duplicates
The most efficient completion routine is to process cards in manageable batches. After each batch, record new entries, confirm variants, sell safe duplicates, and identify the next missing-card target. This keeps the binder organized without allowing unopened packs or unsorted duplicates to overwhelm the workflow.
Using the Card List for Collection Planning
A good card database is also a spending tool. Early progress usually benefits from affordable pack openings, basic collection tracking, and the sale of ordinary duplicates. As the binder grows, the priority shifts toward filling specific gaps and improving the equipment that handles repeated actions.
Use the card list to compare collection progress with available funds. If many cards remain missing, broad pack opening may still be useful. If only a small number of entries remain, a targeted approach through available progression systems may be more efficient than unfocused spending.
Before each spending session, identify the collection gap you want to address and reserve enough funds for the next planned opening cycle.
| Collection Phase | Main Goal | Spending Priority | Avoid |
|---|---|---|---|
| Early Game | Establish steady progress | Affordable packs and essential equipment | Spending the full balance at once |
| Growing Collection | Increase catalog coverage | Packs plus useful capacity upgrades | Holding every ordinary duplicate |
| Mid Game | Improve each collection run | Pack choices balanced with efficiency upgrades | Buying upgrades without a reserve |
| Late Game | Close specific gaps | Targeted options and premium collection attempts | Repeating broad purchases without checking missing cards |
| Completion Push | Protect final milestones | Missing-card searches and selective spending | Selling unique premium entries |
The Black Market can support collection completion, but it should be treated as a targeted resource rather than an automatic purchase. Consider it when normal pack choices are no longer addressing a clear collection or efficiency problem. Keep ordinary duplicates as the first source of funds and preserve unique premium cards whenever possible.
Rip It Card Collector Card List FAQ
Q: How many cards are in the Rip It Card Collector card list?
The confirmed collection contains 1,809 cards. The database can also separate 209 Critkin entries, card variants, rare cards, and promotional cards.
Q: What fields should a card list include?
Useful fields include card name, set, rarity, variant, owned status, and binder position. These details help distinguish similar entries and identify missing cards.
Q: Should I sell duplicate rare or holographic cards?
Review them first. Keep one collection copy, confirm that the entry is not a needed variant, and protect premium milestones before selling extras.
Q: What is the best way to finish the collection?
Track missing cards by set, rarity, variant, and binder position. Open manageable pack batches, record new entries, sell safe duplicates, and reinvest in upgrades that reduce workflow interruptions.
The Rip It Card Collector card list works best when it is treated as an active planning tool. Use it to monitor the 1,809-card catalog, organize the 209 Critkin entries, protect premium variants, and decide when a duplicate should become funding for the next collection run.
For official announcements and current game information, check the Steam Community news feed, the official Steam listing, and the Cybernetic Walrus website.